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Full Version: Mykey Massacre - Open FIre (Mix/Master)
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Hi all! 
My attempt to the project. I aimed to get a louder sound. If I can say something, that mono room mic track, man, it's pretty badly sound, and why mono.
Anyway, at the end i had have fun with it. 
Cheers!!

Edit: New file (V4.1) some changes in the mastering chain.
Hi!

Actually for me one of the main challenges overall with this mix seemed to be getting a good stereo feel. I think I used a compressor that I could unlink the stereo on the master bus for my mix, which I rarely do but thought I'd give it a try.

Only a couple of nit picks with this. Sub weight feels quite heavy on the kick for me. Vocals might be a bit hot compared to the guitars. Solo might be a bit too upfront for my taste here too. It feels the rest of the band is pushed back a touch too much. Love that delay tail at 3:59!

Cheers!
(22-12-2023, 09:49 PM)mikej Wrote: [ -> ]Hi!

Actually for me one of the main challenges overall with this mix seemed to be getting a good stereo feel.  I think I used a compressor that I could unlink the stereo on the master bus for my mix, which I rarely do but thought I'd give it a try.

Only a couple of nit picks with this.  Sub weight feels quite heavy on the kick for me.  Vocals might be a bit hot compared to the guitars.  Solo might be a bit too upfront for my taste here too.  It feels the rest of the band is pushed back a touch too much.  Love that delay tail at 3:59!

Cheers!
Thanks Mike for your feedback. Yeah, i could hear what you mean. So, i decided to get a new pass. i added a new version, still wanted to get a loud sound but tried to handle the mix a bit more controled. So anyway, thanks for write your thoughts.
Cheers!!
Hi,

I think a lot of getting the loud sound is getting the mid range of the guitars to hit right, and also balancing the midrange of the guitars with the vocals. Actually I think trying to get the right balance for this overall is insanely difficult for the heavy guitar genres.

Some examples that have caught my ear:

Judas Priest - Trial By Fire: https://www.youtube.com/watch?v=2YqZuo1WKk4
Judas Priest - Panic Attack: https://www.youtube.com/watch?v=N_l-trEOtbk

The midrange of the guitar hits just right to give that powerful sound. Also check out how the midrange of the guitars is balanced with the vocal. Rob Halford's vocal range also helps a lot here. Hear where the mid freqs of the guitar hit compared with the vocal. Especially with the 'Panic Attack' track - listening to the midrange of the guitars, you can hear they duck the volume of the guitar slightly when the vocal kicks in too, which helps. During the solo the drums are still loud, but the rhythm guitars are backed off a bit.

Hollywood Undead - City of the dead: https://www.youtube.com/watch?v=ARK03mWz3lE
Hollywood Undead - California Dreaming: https://www.youtube.com/watch?v=jjjaU5kQV8k

Slightly different take on powerful guitars, drums and vocals - the vocals are more blended with the guitars during the chorus but both are still powerful. With City of the dead the rhythm guitars are backed off a lot during the verses, which gives them more impact when they kick in the chorus. The California Dreaming track is interesting - hear how really hard the snare hits in the section leading in to the chorus, compared to the actual chorus.

Cheers!
(24-12-2023, 01:17 AM)mikej Wrote: [ -> ]Hi,

I think a lot of getting the loud sound is getting the mid range of the guitars...

Cheers!
Thank you Mike for you inspirational comment. I readed a few days ago and made me go back to re-mixed everything. Awesome good references you mentioned. I listened the four tracks and i thought that the sound that would fit to the track were "city of dead" but at the end, i think the track needed to find his own sound you know. but it was a great track for reference, i didn't know the existence of that band. the sound is killer.
So i added a two new files, this is the beast i could bring. So many thanks again for your helpful feedback.
I checked out the last mix (3.1). Overall it feels pretty cool. Some things jump out at me.

Tonally, it feels a little bright. It could just just be my earbuds or my ears or even taste. That said it's a hair much in the 2.5 to 5 khz range. Which I guess would mostly just be the guitars and maybe overheads.

The vocal level doesn't bother me but I could see it coming back a little into the mix. My biggest issue is the sound of the vocal and it's pretty much in the original tone. It just feels a bit stuffed up, like it has a cold. It's mostly in the verses as the vocal opens up a in the choruses. In the lower midrange. 200- 300hz? give or take.

I think the pitched background vocals could come down. I like the flange effect on the background vocals.

That's all that jumped out at me with a quick listen.

Cheers.
(02-01-2024, 03:22 PM)Roy Wrote: [ -> ]I checked out the last mix (3.1). Overall it feels pretty cool. Some things jump out at me...
Thanks Roy! for the write back.
Yeah, i agree with yor tought in the main vocal point in the V3.1 work. Maybe it sounds like that 'cos in the intention on having a big gtr bass sound i boosted at the 120 hz area and at that time didn't bother me the sound, but hearing today made me go back and try to do make some changes. The previos one, the V3, is a version before the boosted one, it's like hearing an A/B file. But i just came with another file, (V3.2), with some changes in the mix and in my mastering chain. Also, in the pitched backing vocals, i didn't use any plugin to do that, or you mean that sounds louder?
Anyway, thanks Roy for write your thoughts.
Cheers!
As far as the "pitched" Vocals I was referring to the background vocals that were already pitched up, for whatever reason. I can't check the session to see what tracks those were right now.

EDIT: I double checked. I guess I was referring to BgVx3
Hi!

Yeah I agree with Roy that Mix 3.2 is a little bright. It's almost there - I think it would benefit from a bit more adjustment and experimentation though.

Rhythm Guitars: You might not need to high pass them qjuite so aggresively. I feel you need a little of that 200Hz area left in to balance out the highs, and kind of bridge the freq range to the bass. If you want a little more of that metal guitar aggression perhaps try adding half a db or so of narrow boost around 1.5k. You can also low pass a little of the guitars as the top end of the amp is kind of just noise. I've been taking another look at this track today. Not sure if I spotted it before, but there is some resonance/noise around the 3k area in the main guitars that might be worth looking at and notching out - you might find that will give the tone you are looking for.

If you check out that Judas Priest ref, listen for where the guitars actually sit in the track frequency wise - and how the bass and the bassy synth thing is kind of the low end weight of the guitar. Adding some 800Hz to the bass might help a little too. Have a listen to all the elements - where they all sit in the frequency spectrum and how they fit together.

Overheads / Cymbals / Ride: Might not need them quite so high in the mix and could maybe thin them out a touch -will give a bit more space and not distract so much from the more midrange elements.

Oh - the lead guitars - try removing all the effects (reverb?), but put a delay on them and see if that helps them sit better in the track. Krabbe made a comment regarding that on my mix, and I think it was a good point actually!

I find the difficulty with mixing this stuff is that on the face of it there seems like only a few elements - Bass / Drums / Guitars / Vox so it should be simple right? But analyse any good rock / metal mix there is more going on than you might first expect. Also all the elements fit together perfectly both frequency and volume balance wise. Actually not so easy at all - because there's so few elements they all have to be spot on and there's kind of no where to hide -which makes it even harder!

Anyway, just passing on some more thoughts - hope it helps!

Cheers!
(04-01-2024, 09:14 PM)mikej Wrote: [ -> ]Hi!

Yeah I agree with Roy that Mix 3.2 is a little bright. It's almost there - I think it would benefit from a bit more adjustment and experimentation though....
Many thanks bough of you Mike and Roy for your feedbacks.
So, i went go back and made another work (V4). I just figurate out that this page actually it adds some colour to the track. I think that the highs are a bit touched. don't know. maybe i have a bad perception, but anyway. Hope u guys are doing well. Anxious to see your thoughts about this one.
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