10-12-2023, 10:53 AM
11-12-2023, 05:25 PM
The instrumental sounds pretty good!
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VOX:
The vocals may be a little "boxy".
I expect there might (?) be some buildup/emphasis around ~600-800 Hz, which can give the vocals a 'muffled' character.
Might be helpful to shift the emphasis of the vocal away from 600 Hz, up towards 1.5 - 5 kHz (via some wide boosts/cuts to taste).
Also - a bit more compression: slow attack, fast release (personally, compression after EQ I think works better).
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DRUMS:
The drums sound natural, but a little boxy too.
I find when my drums sound boxy, it's often the fault of energy between 300 - 500 Hz.
Snare close-mic could be a bit brighter (maybe a touch of pre-delay'd reverb too?).
Kick, I'd try a cut around 150-200 Hz (that tubby character), and a lift between 60-100 Hz.
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GUITARS:
The guitars sound pretty good!
A few high-mid frequencies can sound a little peaky here and there (sounds like 2-4 kHz range somewhere).
Maybe a few sharp cuts on those target frequencies would help.
Overall, pretty good!
---------------------
VOX:
The vocals may be a little "boxy".
I expect there might (?) be some buildup/emphasis around ~600-800 Hz, which can give the vocals a 'muffled' character.
Might be helpful to shift the emphasis of the vocal away from 600 Hz, up towards 1.5 - 5 kHz (via some wide boosts/cuts to taste).
Also - a bit more compression: slow attack, fast release (personally, compression after EQ I think works better).
---------------------
DRUMS:
The drums sound natural, but a little boxy too.
I find when my drums sound boxy, it's often the fault of energy between 300 - 500 Hz.
Snare close-mic could be a bit brighter (maybe a touch of pre-delay'd reverb too?).
Kick, I'd try a cut around 150-200 Hz (that tubby character), and a lift between 60-100 Hz.
---------------------
GUITARS:
The guitars sound pretty good!
A few high-mid frequencies can sound a little peaky here and there (sounds like 2-4 kHz range somewhere).
Maybe a few sharp cuts on those target frequencies would help.
Overall, pretty good!