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...is the fact the audio files aren't consolidated, but only regions from the Reaper session. A problem if you don't mix with reaper.
What makes this issue unpassable is the fact no timecode has been stamped on the audio files so I can't "spot" the files to their original places (I've rebuilt a full session few times without the session reel by spotting all the files into their place).
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(12-04-2015, 03:33 PM)Spede Wrote: ...is the fact the audio files aren't consolidated, but only regions from the Reaper session. A problem if you don't mix with reaper.
My apologies -- I linked to the wrong ZIP archive.
Should be fixed now. (The other archive is for my Mix Rescue remix project, not the raw multitracks -- it's to be featured in the magazine fairly soon). Let me know if you encounter any other problems.
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When is the mix rescue featuring? I'm looking forward to seeing how the blazes you arrived on the bass sound. Funny thing is, you give a guy a lousy bass track and he'll figure out a way to make it work, but give him 3 bass tracks to blend or choose between and he's crushed under the weight of too many options. That's how it seems to work for me anyway :p
I'm grateful for comments and suggestions. Thank you for listening!
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(27-04-2015, 03:41 AM)pauli Wrote: When is the mix rescue featuring?
It's already landed:
Mix Rescue May 2015: Bruks
Quote:I'm looking forward to seeing how the blazes you arrived on the bass sound.
From memory, I just ditched the MD421 mic track; balanced the TLM103 against the DI; EQ'd the mic signal to boost 6dB of low end and cut 3dB of low mids; and also compressed the mic signal. No send effects, but a fair amount of fader automation on the grouped track. The whole mix had master-buss EQ and compression on it too.
If you want exact details, though, you can download my complete Reaper project for that Mix Rescue mix from here:
Bruks 'Kak Tvoi Dela, Vova?' -- Mix Rescue Reaper Project
Reaper is cross-platform, and the demo is fully functional, so pretty much anyone with a computer should be able to open that project on their own machine. I used a few third-party plug-ins, though, which some people may not have, so I've included screenshots of all their settings as part of the project-file settings. And, of course, if you have any further questions about it, just let me know and I'll see if I can clarify!
Mike S.