17-02-2013, 02:16 AM
Here are the main things I did:
To hear everything at once I needed to get down to 96 tracks, the upper limit for Pro Tools 9. I started by bouncing 05_Snare, 06 & 07 to one stereo track. Then I created views, mix/edit groups and color coding for vocals, synths, basses, drums, effects and orchestra.
For edits, I made a breakdown at 3:17 with just orchestra and 59_SFX01 (vinyl noise). Except for the breakdown I deleted the rest of track 59 (vinyl noise). I also altered the timing on LeadVox2 around 1:30 and 1:36 and added a stutter edit at 1:17.
To set the balance I switched between moving grouped and individual track faders. All tracks got a high-pass filter at various cut-off points. I put telephone voice with an eighth note delay on the second lead vocal around 1:23 (“rock and roll”). I lowered EQ on some of the synths in the 2K vocal range. I also put moderately heavy compression on all the vocal tracks and added more attack to the acoustic guitar with Bittersweet. I put a mono to stereo delay on LeadVox3. I bounced the chorus vocals (93 – 97) to one stereo track to free up space for reverbs and then tried to tie all the tracks together with a short reverb. The orchestra was the only thing that got long reverb.
To hear everything at once I needed to get down to 96 tracks, the upper limit for Pro Tools 9. I started by bouncing 05_Snare, 06 & 07 to one stereo track. Then I created views, mix/edit groups and color coding for vocals, synths, basses, drums, effects and orchestra.
For edits, I made a breakdown at 3:17 with just orchestra and 59_SFX01 (vinyl noise). Except for the breakdown I deleted the rest of track 59 (vinyl noise). I also altered the timing on LeadVox2 around 1:30 and 1:36 and added a stutter edit at 1:17.
To set the balance I switched between moving grouped and individual track faders. All tracks got a high-pass filter at various cut-off points. I put telephone voice with an eighth note delay on the second lead vocal around 1:23 (“rock and roll”). I lowered EQ on some of the synths in the 2K vocal range. I also put moderately heavy compression on all the vocal tracks and added more attack to the acoustic guitar with Bittersweet. I put a mono to stereo delay on LeadVox3. I bounced the chorus vocals (93 – 97) to one stereo track to free up space for reverbs and then tried to tie all the tracks together with a short reverb. The orchestra was the only thing that got long reverb.