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Colour Me Red @ The Wild-Eyed Sinner's Ball
#10
(11-11-2016, 05:54 PM)jeffd42 Wrote:
(04-11-2016, 08:07 PM)Mixinthecloud Wrote: This second mastering of the original mix has been mastered for loudness and scrunched. Please listen at normal playback level.

Quite like the different interpretation you've made to the song. Interesting use of effects; both on the intro and the vocal treatment.

On the vocal slapback: you may want to EQ that heavily and run it through a tape modulation effect, tube distortion (or both!). That should get it closer to the effect mentioned from a number of famous 60s and 70s recordings. (BTW; I think it's more the fact that the slapback sounds similar to the lead vocal, rather than the level, that makes it distracting in the mix.)

Agree with another comment on the Rhodes being maybe a tad high in the mix.

Felt the drums lacked a little bit of weight also.

Hope these comments help! Cheers, Jeff

Jeff,
Thanks for your input. I just want to be sure that it is understood the vocal effect is a single voice double with a longish delay to emulate a slap, but it's not really a slap. However, the point is taken. I can play with the mix and content of the doubled voice however, I'm not sure to what effect. A saturated or distorted slap would not seem to make sense in the context of this song, but it may be worth a listen. The doubling was used more for environment than for echo. Will be interesting to try especially since I've just cracked some of the internal insert patch/pathing/splitting options within an insert chain offered by Studio One. So much control, so little processor power. As for the Rhodes, I was fighting for distinction on that one and went with power not finesse. I will re-examine it. Drum weight is a careful balance between tonal content and space for the content of the ensemble instruments. Possibly some more definition of the kick would help.

Again, thanks for your listen and comments.
PreSonus Studio One DAW
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Messages In This Thread
RE: Colour Me Red @ The Wild-Eyed Sinner's Ball - by Mixinthecloud - 11-11-2016, 08:04 PM