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Ikebe Shakedown: 'The Last Stand' kapu mix
#3
(07-01-2019, 01:09 AM)Deliza Wrote: Hi, Kapu. Kick/bass [...]

thanks for feedback! maybe the guitar could indeed be panned more left. and snare could go a bit down.

kick workflow:

duplicated kick track

added some overly transient enhancing compression to duplicate and rendered it.

now i get waveform with visually very distinct transients.

used reapers dynamic split on rendered duplicate to generate midi notes from transients.

changed the chromatic continuous midi notes to 1/128 lenght and c4 pitch through midi editors note properties function (selected all notes > note properties).

deleted the duplicate 'kick waveform guide track'.

inserted reasynth to kick midi track. default settings, 0 attack , 1 decay, sustain 0 and release 8.

now reasynth is generating pretty accurate trigger 'bleeps' for every kick hit.

these bleeps dont go to mix. theyre only used as sidechain source for the actual kicks. in this case, gating.

kick mics are group into a bus (i think reaper calls it a folder), and processed together. super tight gating (with the bleep as sidechain source), and quite big. eq cuts between 100-200 and 1k. and low cut at 35.

kick bus is then send to parallel compression (1176-style fet-smashing).

kick bleeps are also source for sidechain compression for bass, ducking the bass a few dBs.

the signal chain is basically the same for snare too, but without generating the midi bleeps. on rock/metal stuff that can be helpful too.

kick and snare use the same parallel compression bus. bass is sidechained also to snare.

bass is basically just la2a-compression a few dBs. low cut at 32 and broadish 5 dB cut at 160. and then the kick and snare sidechains.

hope that will give some ideas. ^_^
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Messages In This Thread
RE: Ikebe Shakedown: 'The Last Stand' kapu mix - by kapu - 07-01-2019, 03:40 AM