05-01-2015, 11:09 PM
Hey lydkjell,
here a couple of advices from me:
- Reduce the volume of the bass guitar, it's way too loud... I guess you used the amp signal, however I mainly used the DI signal with just a bit of the amp signal, though I think the amp signal doesn't bring anything special to the mix.
- Replace the kick drum with a sample. Generating MIDI data on the basis of the transients worked pretty well in Cubase.
- It seems, there are some nasty resonances in the lower mids, maybe around 500 Hz.
- Use a lot more panning, this mix is almost in mono and so feels like someone has squeezed the air out of it.
- Try to make the backing vocals sound more like a unit. I had to reduce the dynamic range with some low ratio compression, tune the vocals with the cubase's native pitch corrector and make a decision which voice is the "lead" backing vocal. Note, that the backing vocals change pitches among the different song parts.
here a couple of advices from me:
- Reduce the volume of the bass guitar, it's way too loud... I guess you used the amp signal, however I mainly used the DI signal with just a bit of the amp signal, though I think the amp signal doesn't bring anything special to the mix.
- Replace the kick drum with a sample. Generating MIDI data on the basis of the transients worked pretty well in Cubase.
- It seems, there are some nasty resonances in the lower mids, maybe around 500 Hz.
- Use a lot more panning, this mix is almost in mono and so feels like someone has squeezed the air out of it.
- Try to make the backing vocals sound more like a unit. I had to reduce the dynamic range with some low ratio compression, tune the vocals with the cubase's native pitch corrector and make a decision which voice is the "lead" backing vocal. Note, that the backing vocals change pitches among the different song parts.